Soccer

Soccer is one of the varies game modes in Action Dimension which players are randomly organized into teams to pit against each other to score the most goals before the timer runs out. Soccer is located in the Soccer Field icon of the World Map. There are 10 fields which you can enter.

Soccer
A soccer game timer begins at 10:00 and slowly ticks until 0:00. If you are the only player in the room it will be automatically enter training mode. Training mode is where you practice shooting the ball pass the AI goalie and into the net. Each goal yields 4 cash and 5 exp. During Training Mode, you can only play on your side of the field. When playing a soccer match, you cannot shoot the ball at your own goal, your goal keeper will shout a message "Hey! This is our goal"

Stats
Every avatar's base stats translates differently in every game mode.

Agility

In this mode, Agility affects your running speed and will be listed as "Speed" inside the room.

Toughness

In this mode, Toughness affects the maximum stamina the character has in soccer. It is listed as "Stamina" inside the room

Intelligence

In this mode, Intelligence improves the amount of cash and experience earned per match. It is listed as "Reward Buff" inside the room.

Dexterity

In this mode, Dexterity improves the shoot power of the character. The higher the stat the more powerful the kick would be. It is listed as "Shoot Power" inside the room.

Skills
Soccer has its own types of skills. Note: => means the next upgrade of the skill.

Power Kick(PK) => Super Kick(SK) => Ultra Kick(UK)

PK- "Kick the ball with all you have."- in game description

SK- "Kick the ball even faster than the Power Kick." - in game description

UK- "The Ultimate Kick skill. Use it to pierce through the toughest of goalkeepers." - in game description

Flaming Shoot(FS) => Fireball(F) => Meteor(M)

FS- "You hit the ball so hard, it literally catches on fire. Other players cannot touch the ball while its burning." - in game description

F- "Improved version of the flaming shoot, the ball gets entirely covered by flames. Other players can not touch the ball while it is burning." - in game description

M- "Turn the ball in an hurling meteor. Other players can not touch the ball while it is burning." - in game description

Dash(D) => Power Dash(PD)

D- "Quick jump to the selected direction. Lets you get away from the toughest opponents." - in game description

PD- "Jump a longer distance." - in game description

Emergency Pass(EP)

EP- "Quickly passes ball to the closest teammate. Use it in emergencies." - in game description